MOTION CONTROL • KLING 3.0

Transfer motion from video to a photo

The clip sets the action, not the text: show the dance, walk or gesture you need, add a photo of your character, and they repeat the motion. This is how you get scenes a prompt cannot describe.

Transfer motion

No subscription • Trim the clip in the browser • The form shows the price per second

How it works

  1. 01

    Character photo

    One person, full height, face and hands visible, calm background. This is the character you will see in the result.

  2. 02

    Motion clip

    Your own file or a ready template. An uploaded video can be trimmed with a slider: only the selected fragment goes into the generation.

  3. 03

    Orientation and run

    Choose where the character orientation comes from and start. A prompt is optional — the clip already carries the action.

What clip works

The model reads the pose and the trajectory, so the cleaner the source, the closer the result.

Works well

  • One person fully in frame, between 3 and 30 seconds
  • A static camera, no zooms and no cuts
  • The motion is fully visible: steps, arms, body turns
  • Even light and a background the figure does not blend into

Breaks the result

  • Several people or a partial frame — the model cannot tell who to follow
  • Cuts, changing angles, handheld footage on the run
  • Motion hidden behind objects or leaving the frame
  • A file over 100 MB — cut the extra before uploading

Character orientation

As in the video

The character repeats both the motion and the turns from the clip. Good for dances and runway walks where the angle changes. The fragment can run up to 30 seconds.

As in the photo

The character keeps the orientation of the source photo and moves within it. The face survives better, but the fragment is capped at 10 seconds.

FAQ

See also

Ready to create your first AI image or video?

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